Whenever a major prize-giving event approaches, one notices a demand for introducing additional classifications to acknowledge unsung work and delight the hearts of followers who have specialized interests.
Another commentator has already made advocating for terror-themed awards. It would be amazing. The same goes for tabletop games, which is someone's personal cause. But they will have to forgive me if I try to elbow in front because like all single-minded supporters, I have a cast-iron argument for why my demand stands as crucial and important of all. This is the request: There should be an award type for logic-based games.
Categorizing Game Types
Categorizing art by genre isn't exact; it’s very subjective, and it will always generate discussions resulting in unclear classifications. There’s a reason film award organizations avoid this approach. However, it represents a necessary evil for the industry of video games, showing incredible range it's challenging to consider them one unified medium.
To recognize the complete range of gaming accomplishments to be recognized, and for games of all stripes to have a chance for representation, genre categories are essential.
Existing Game Classification System
The major gaming awards currently feature award types recognizing Action-oriented games, Action/Adventure, Role-Playing, Fighting, Sim/Strategy, and Sports/Racing games. Collectively, these award types actually cover many game types, allowing placement accommodating various experiences.
This doesn't apply to puzzle games. No appropriate category exists for their placement. Think about these recent excellent titles, each quite distinct: building puzzles from a specific release, intense tile-matching of another game, thought-provoking social scenarios from additional release. Which classification works between these six categories? Simply put, no category fits.
Recognition Challenges
There are dozens outstanding logic titles released every year that have no home during gaming ceremonies, unless they happen to qualify classification types such as Handheld titles, VR/AR Game, or the intensely contested independent game categories.
- An iconic brain-teaser wasn’t nominated for anything in 2014
- Another imaginative release missed out that year
- Popular arranging title received no acknowledgment recently
- Only a few logic titles managed to sneak into niche award types
Value of Brain-Teasers
These are often compact experiences, yet the craft in brain-teasers holds tremendous importance. Well-known matching games count as the most-played games in the world and have been for an extended period.
The famous puzzle experience competes with well-known building titles for the title of best-selling game of all time; it also contends for best game of all time. Logic titles represent cornerstones for gaming as medium, while interacting across multiple categories.
Proposal and Rationale
Puzzle games wouldn’t have such difficulty. You could fill a field of five interesting, varied, worthy titles every year with ease — actually, with challenge, given the need to exclude many worthy titles.
Restating the point, these represent titles lacking appropriate categories at major gaming awards. Logic title developers are working at the challenging frontier interactive creation, producing among most fundamental forms within interactive entertainment. Comparable to film action specialists, they warrant appreciation. Let’s not keep them waiting 35 years.